﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace The_LarX
{
    public interface I3DCamera
    {
        Matrix View { get; set; }

        Matrix Projection { get; set; }

        Vector3 Position { get; set; }

        Vector3 Target { get; set; }
    }
}
